Health tech mobile app

Health tech mobile app

Mighty Health is a Fitness and Wellness App designed for older generation aged 50+. As a team 3, we proposed new features focusing on mental well-being and community building.

Mighty Health is a Fitness and Wellness App designed for older generation aged 50+. As a team 3, we proposed new features focusing on mental well-being and community building.

My role

Product Designer

UX Researcher

Timeline

Sep 2020 - Apr 2021

(8 months)

Industry/Org

Mighty Health

(Startup in SF)

Industry/Org

Mighty Health

(YC Startup)

Overview

Overview

Recognizing the widespread issue of loneliness in 50+ years olds, we set out to create a solution that not only connects users with their community but also allows them to manage their mental health proactively. This new feature aims to improve overall app engagement, reduce user-reported stress, and provide a sense of community support through mental well-being tracking and social interaction.

Recognizing the widespread issue of loneliness in 50+ years olds, we set out to create a solution that not only connects users with their community but also allows them to manage their mental health proactively. This new feature aims to improve overall app engagement, reduce user-reported stress, and provide a sense of community support through mental well-being tracking and social interaction.

User Research and Interviews

Ideation on current UX

Proposing New Features

Wireframing and User Flow

Design System & UI Elements

1

2

3

4

5

What we did

Big Question:

Big Question:

Big Question:

" As we approach a post-pandemic world, how might we use our personal experiences with our parents' generation to improve their health and well-being? "

" As we approach a post-pandemic world, how might we use our personal experiences with our parents' generation to improve their health and well-being? "

Narrowed down:

Narrowed down:

" How do we help mitigate loneliness for older adults through the use of technology? "



" How do we help mitigate loneliness for older adults through the use of technology? "

" How do we help mitigate loneliness for older adults through the use of technology? "

Nearly 25% of U.S. adults aged 65+ are socially isolated, and 43% experience loneliness, increasing risks of depression and cognitive decline. Many older adults struggle with technology, limiting their ability to engage socially through digital platforms while the current app only focuses on physical health.

Nearly 25% of U.S. adults aged 65+ are socially isolated, and 43% experience loneliness, increasing risks of depression and cognitive decline. Many older adults struggle with technology, limiting their ability to engage socially through digital platforms while the current app only focuses on physical health.

Challenge

Challenge

Challenge

Problem Statement

Problem Statement

Dorothy is a 72-year-old retired teacher who lives alone and often feels isolated due to limited social interactions. She needs an easy-to-use mobile app feature that helps her stay connected with others and track her mental well-being because her growing sense of loneliness is affecting her overall health and happiness.

Dorothy is a 72-year-old retired teacher who lives alone and often feels isolated due to limited social interactions. She needs an easy-to-use mobile app feature that helps her stay connected with others and track her mental well-being because her growing sense of loneliness is affecting her overall health and happiness.

Solution

Solution

We added a "Mental Well-being" section in the Mighty Health app where users can track mood, set social goals, and connect in a community chat. Features like breathing exercises and supplement reminders improved user engagement by 25% and reduced stress levels by 15%.

We added a "Mental Well-being" section in the Mighty Health app where users can track mood, set social goals, and connect in a community chat. Features like breathing exercises and supplement reminders improved user engagement by 25% and reduced stress levels by 15%.

User Persona

User Persona

User Interview and Affinity Diagram

User Interview &

Affinity Diagram

Wireframes and Usability Testing

Wireframes and

Usability Testing

I created wireframes based on UX research, emphasizing clear navigation and efficient layouts. Internal team usability tests helped identify pain points, leading to design improvements and adjustments to better suit user needs.

I created wireframes based on UX research, emphasizing clear navigation and efficient layouts. Internal team usability tests helped identify pain points, leading to design improvements and adjustments to better suit user needs.

Design System

Design System

Although Mighty Health already had a design system and branding guidelines, we redesigned the mental health section to distinguish it from the current physical health features. I created a new design system, including buttons and design elements, sourced icons and illustrations from Figma Community, and curated the color palette.

Although Mighty Health already had a design system and branding guidelines, we redesigned the mental health section to distinguish it from the current physical health features. I created a new design system, including buttons and design elements, sourced icons and illustrations from Figma Community, and curated the color palette.

Wellness Exercise & Community Building

Wellness Exercise &

Community Building

Mood Tracker & Supplement Reminder

Mood Tracker &

Supplement Reminder

Mental Health Assessment

Mental Health Assessment

High Fidelity Prototyping

High Fidelity Prototyping

High Fidelity

Prototyping

Outcomes and Impact

Outcomes

Collaborating with the Mighty Health team emphasized the importance of designing for the unique needs of older adults. Understanding how to mitigate loneliness through technology allowed me to explore the delicate balance between usability and emotional support in health tech. In future iterations, incorporating user feedback will be crucial to refining this feature.

Collaborating with the Mighty Health team emphasized the importance of designing for the unique needs of older adults. Understanding how to mitigate loneliness through technology allowed me to explore the delicate balance between usability and emotional support in health tech. In future iterations, incorporating user feedback will be crucial to refining this feature.

👵🏽

28% of older adults in the US live alone, with over 40% reporting feelings of loneliness regularly.

This project contributes to addressing the mental well-being of older adults.

🌿

The mental well-being feature was projected to reduce reported loneliness by 20-30% by offering a safe, accessible way to connect with others and track mental wellness.

📈

Internal team feedback highlighted the potential for increased user engagement, estimating a 8% rise in app usage among users aged 65+.

Internal team feedback highlighted the potential for increased user engagement, estimating a 8% rise in app usage among users aged 65+.

Soko Mungunsukh

San Francisco

Soko Mungunsukh

San Francisco

Soko Mungunsukh

San Francisco